7DRL Challenge, day six
The last two days have been slow going, with issues other than work getting in the way. I think I actually got more done on Tuesday, when I worked a double, than on Wednesday, when I had a short shift. I'm calling off my second shift today, but not in order to work on Herakleophorbia. While I have it off anyway, though, I hope to use the time coding.
Exploration and basic critters, object handling are in. The rest of today: Combat. And if I have time, inventory. That shouldn't take too much time, since it is simplified by design - you only get one sword and one suit of armor, and if you want them enchanted, you'd better be ready to do it yourself!
In the game, I mean. I'll do the programming. Hopefully, before Sunday morning.
Comments have closed.